Subscribe on iTunes or SoundCloud. In this episode of Sound Design Live Podcast I talk with sound engineer, software programmer, and creator of RML Labs Software Audio Console, Bob Lentini. We talk about digital mixing consoles, software audio and mixing with a mouse and how it can give you just as much power as a top dollar mixing console. Joe Schmo is never going to own a $95,000 Digidesign console, yet, he can have even more power in a box he can build at home. Details from the … [Read more...]
How To Use Plugins with an Analog Console And Wireless Control
Subscribe on iTunes or SoundCloud. In this episode of Sound Design Live Podcast I talk with my friend and former classmate Dimitris Sotiropoulos. Based in Athens, Greece, he splits his time as a sound engineer between touring and recording. We discuss the Greek economic crisis, using plugins with an analog console, and why working in the entertainment industry makes you a better person. Computers On Stage I want to add a short note here about something that I left out of the podcast because … [Read more...]
Out Of Ideas? Just Add Reverb!
Subscribe on iTunes or SoundCloud. In this episode of the Sound Design Live Podcast I talk with busy bay area sound designer Cliff Caruthers. I almost titled this one, "How To Make A Living as a Theatrical Sound Designer," but I'll go ahead and spoil Cliff's answer, which is, work like crazy. We talk about some of his cool design techniques, the SF Tape Festival, and why LCS is a waste of money. Details from the podcast: People: Jake Rodriguez, Matt Ingalls, Paul Dresher Ensemble, … [Read more...]
Create Your Own Speaker Processing App + Sound Design Meets Computer Programming
Subscribe on iTunes or SoundCloud. ***UPDATE: GW Rodriguez just started his own audio blog. Check it out!*** For this seventh episode of Sound Design Live we have a guest post by sound designer, computer programmer, and didgeridoo player GW Rodriguez. He gives us a short intro on the intersection of theatrical sound design and computer programming along with his own speaker processing app. Details from the podcast: Abe Jacobs, Cirque Du Soleil Software: Max/MSP, Qlab, SFX, TouchOSC, … [Read more...]
Sound Design for the Pulitzer Prize Winning Play “Ruined”
Subscribe on iTunes or SoundCloud. In this sixth episode of Sound Design Live I talk with Aaron Meicht and Daniel Baker, the sound design and music production collective known as Broken Chord. We talk about their sound design for Lynn Nottage's Pulitzer Prize winning play "Ruined." Topics include researching Congolese music, cooperative design, and experimental theatre. At 52 minutes, this is the longest podcast to date, but they had a lot of good things to say plus Daniel's accent is … [Read more...]